![]() ![]() ^ ' Konami Digital Entertainment GmbH brings its legendary Castlevania series to Nintendo Wii in all-new action guise'.^ known in Japan as Demon Castle Dracula Judgment ( 悪魔城ドラキュラ ジャッジメント Akumajō Dorakyura Jajjimento).GameSpot gave the game a 3/10 score stating 'The abhorrent camera, dreadful art, and cumbersome controls are for masochistic applicants only fans of the franchise, fighting, or fun will find nothing of value in this sloppy cash-in.' Following its later release in Japan, the game was a financial bomb, having only sold 3,700 units. GameSpy gave the game 1.5/5, praising the game for its unlockables and its online mode, while criticizing the game for unbalanced characters and irritating camera. In contrast, X-Play gave the game 1/5, claiming it to be enormously unbalanced and having an awful control scheme, as well as 'bastardizing established Castlevania designs'. Nintendo Power rated the game a 7.0/10, stating that 'In spite of being radically different from its action-adventure predecessors, however, Castlevania Judgement is actually pretty fun', praising its presentation, accessibility, and remixed music, while criticising the implementation of sub-weapons, the control scheme, and the character designs, calling them 'questionable'. IGN also nominated it for Best Fighting Game of 2008 for the Wii, but it lost the award to Super Smash Bros. IGN called Judgment a 'deep, fun fighter', praising the variety of characters, style and design, while criticizing the camera and lack of control customization possibilities. According to the review Konami had described the game as 'Versus Action' which is said by the reviewer to be 'an amalgamation that fuses action-game mechanics with a fighter' and then goes on to call the term 'the bastard son of neologism'. This included complaints about the 'disorientating' camera control. ![]() In addition to criticism about the art direction, 1UP also noted some things that they said disregarded established fighting conventions. ![]() Gaming website 1UP.com rated the game a D. The reception of Judgment was negative, holding a total rating of 49% on Metacritic. The design team worked on the game's graphics, especially in-game textures, with some of the designers of Elebits and Dewy's Adventure who joined Igarashi's development team. Igarashi described the process of developing multiplayer combat as a somewhat challenging task. The game is focused on recreating the Gothic feel of the franchise. But in an action setting, the swinging motion would be broken up with resting intervals and be more enjoyable. To do so in a prolonged adventure story, however, would have been very tiring, since much of the franchise's gameplay involves whipping and swinging. The game's lead designer, Koji Igarashi, began planning to bring a Castlevania game to the Wii, and wanted to utilize the motion sensing controllers. As an added bonus, players can link up with Castlevania: Order of Ecclesia on the Nintendo DS utilizing the Nintendo Wi-Fi Connection to engage in head-to-head competition and unlock more gameplay.Konami registered a game called Castlevania Judgment with the United States Patent and Trademark Office on April 11, 2008. In an epic battle, certain characters can also lay traps and employ the field’s monsters to their advantage. Players can slice, stab, and whip their way through a number of stages and environmental components using the motion-sensing controls of the Nunchuk and Wii Remote and a range of nearby objects as weapons. Players can pick sides in an epic struggle of good versus evil using recognizable Castlevania characters created by renowned manga artist Takeshi Obata in 3D locations recreated on the Wii. Castlevania Judgment, created by famed Castlevania series producer Koji “Iga” Igarashi, connects the past and present by pitting many generations of the Belmont clan against a variety of figures from the franchise’s 22-year history. The very first Castlevania fighting game, Castlevania Judgment, is currently being created exclusively for the Wii. ![]()
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